samedi 7 mai 2011


(carré de lokta et de Canson + MC de 15cm)

Si ce "mendiant" est très stylisé, c'est que le challenge du forum francophone de ce mois-ci prévoit maximum 15 "étapes" :

Comme la définition est un peu vague, j'ai décidé de faire comme je veux, gnark gnark, c'est-à-dire au moins un modèle ayant l'air aussi simple que possible et moins de 15 plis marqués (j'arrive à une douzaine).

En général je n'aime pas plier aussi petit, mais ça permet de résister à la tentation de rajouter des détails qui iraient à l'encontre de l'idée du sujet proposé (p'is j'avais des chutes de papier de cette largeur).

Au final, mon sujet n'est pas des plus originaux, mais c'est un de mes premiers modèles assymétriques et je suis (relativement) content de l'effet obtenu.
(lokta and Canson square + MC - 15cm)

If this "beggar" is quite a bit more simplified than what I usually design, the reason is simply that this month's french forumn challenge foresees a maximum of 15 "steps" :

Since that's actually a bit vaguely defined, I decided it to mean what I want, i.e. the model should look as simple as possible and have fewer than 15 sharp creases - I counted about a dozen. I don't usually like folding this small of a sheet, but it did help me resist the temptation to add details that would certainly go against the spirit of this challenge.

In the end, my subject isn't the most original there is, but it's one of my first asymetric models and I'm (mostly) satisfied with how that came out.

2 commentaires:

  1. A lot of time, I find myself enjoying (the look and style, rather than the actual folding) the more simplistic and minimalist models.
    Confining yourself to a dozen or so folds means that you have to create a model which is much more expressive. Almost a caricature of the subject. Which often leads to a model with real character, which can be lost when a model is burdened with an abundance of creases.

    This model, along with a few other recent ones, remind me of Giang Dinh's models; elegant in their simplicity and full of character.
    The asymmetry of this one adds another dimension to the model, too.

  2. Thanks for the kind comments !

    Indeed, it's been really interesting to search for shapes under the constraint of "simplicity". Honestly, it's one of the models that I've had the most trouble envisioning first - I usually have a rather good picture of the result I want to achieve before I get started (apart from some doodles, which just happen) but besides the hat and hand, I couldn't visualise this monk for a little while.

    In the end, I got rather lucky with the apparent movement of this model, it's what I had in mind, but I was quite uncertain about how to make it happen. I'm very very far from the level of creations of Giang Dinh, but one can try :-)